Neo Candy has announced plans for Candyclash, a risk-based NFT staking game. Candyland will implement candy-based art NFTs and DeFi features, integrating them into the gameplay as NFTs that steal or tax yield from other NFTs. There are two types of NFTs users can collect: villagers and villains, each capable of passively yielding CANDY.

The villager NFT is the most common, with a 90% chance of getting minted. Staked villager NFTs earn CANDY as daily rewards. However, each time they’re claimed, a portion of those rewards will be paid as “taxes” to the villain NFTs. Further, unstaking villager NFTs carry the risk of a villain NFT stealing up to 50% of the CANDY rewards earned.

Villain NFTs have a 10% mint rate and tax or steal portions of the rewards that staked villager NFTs earn. Each villain NFT is assigned a sugar attribute – the higher the sugar value, the higher the percentage of taxes they collect from staked villager NFTs.

Generation NFTs and Mint Prices

There will be a total supply of 10,000 Candyclash NFTs that can be minted using NEP-17 CANDY tokens. The Candyclash NFT series will comprise two generations, 2,000 Gen 0 (aka Genesis) NFTs and 8,000 Gen 1 NFTs.

When a user mints a Gen 1 NFT, there is a 10% chance that a Genesis villain NFT will steal that minted NFT, regardless of whether the Gen 1 NFT is a villager or villain. The tentative mint prices are:

  • Genesis NFTs (#0 – #2,000): 50,000 CANDY each
  • Gen1 NFTs (#2,001 – #5,000): 60,000 CANDY each
  • Gen1 NFTs (#5,001 – #7,500): 75,000 CANDY each
  • Gen1 NFTs (#7,501 – #10,000): 90,000 CANDY each

At the time of press, two smart contracts for the game are deployed to Neo N3 TestNet, CandyClashStaking and CandyClashNFT.

Looking forward, Neo Candy intends to beta test the game, audit the code, and conduct a potential whitelisting for Genesis NFTs.

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